<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Skull Jackpot &#187; social history</title>
	<atom:link href="http://skulljackpot.com/tagged-as/social-history/feed/" rel="self" type="application/rss+xml" />
	<link>http://skulljackpot.com</link>
	<description>Various thoughts of minimal interest to others</description>
	<lastBuildDate>Fri, 25 Feb 2011 16:22:46 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Planting carrots</title>
		<link>http://skulljackpot.com/2009/04/01/planting-carrots/</link>
		<comments>http://skulljackpot.com/2009/04/01/planting-carrots/#comments</comments>
		<pubDate>Thu, 02 Apr 2009 01:51:11 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Braindump]]></category>
		<category><![CDATA[achievements]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[social history]]></category>

		<guid isPermaLink="false">http://skulljackpot.com/?p=58</guid>
		<description><![CDATA[I'd mentioned <a href="http://skulljackpot.com/2009/03/09/all-carrot-no-stick/">earlier</a> that I was hoping to incorporate the "achievement" reward model from videogames for our Community Almanac project at work. I think I made a good case, but it's looking likely that the concept of Deeds is on the chopping block (for now).</p>
<p>The discovery this week that <a href="http://hunch.com">Hunch</a> has a variation of this approach (to say nothing of <a href="http://news.slashdot.org/article.pl?sid=09/03/31/1610228">Slashdot's announcement</a> today) convinced me to go ahead and write down the list I'd pitched, in the event that it's interesting to anyone else.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d mentioned <a href="http://skulljackpot.com/2009/03/09/all-carrot-no-stick/">earlier</a> that I was hoping to incorporate the &#8220;achievement&#8221; reward model from videogames for our Community Almanac project at work. I think I made a good case, but it&#8217;s looking likely that the concept of Deeds is on the chopping block (for now).</p>
<p>The discovery this week that <a href="http://hunch.com">Hunch</a> has a variation of this approach (to say nothing of <a href="http://news.slashdot.org/article.pl?sid=09/03/31/1610228">Slashdot&#8217;s announcement</a> today) convinced me to go ahead and write down the list I&#8217;d pitched, in the event that it&#8217;s interesting to anyone else.</p>
<h2>Tentative Community Almanac Deed List</h2>
<ul>
<li><strong>&#8230;and I approve this message</strong>: Give positive feedback on 5 pages</li>
<li><strong>Voracious reader</strong>: Read 20 pages</li>
<li><strong>Social Butterfly</strong>: View 10 user profiles</li>
<li><strong>You&#8217;re it</strong>: Tag 5 pages</li>
<li><strong>I&#8217;ve said my piece</strong>: Comment on an existing page</li>
<li><strong>Read all about it</strong>: Email an existing page to a friend</li>
<li><strong>Community Klaxon</strong>: Flag a page which ultimately gets removed</li>
<li><strong>Hello, my name is</strong>: Create an account</li>
<li><strong>Wherever you may go</strong>: Follow a page</li>
<li><strong>These are my people</strong>: Follow an almanac</li>
<li><strong>And furthermore</strong>: Add a new page responding to an existing page</li>
<li><strong>Allow me to introduce myself</strong>: Complete your account (add location, image, etc)</li>
<li><strong>Red rover</strong>: Invite a friend to contribute</li>
<li><strong>Sounding board</strong>: Comment on 10 existing pages</li>
<li><strong>Scribe</strong>: Create a page</li>
<li><strong>Poet Laureate</strong>: Have a page you&#8217;ve created get at least 10 thumbs-up responses</li>
<li><strong>Allow me to retort</strong>: Respond to a comment someone makes on a page you created</li>
<li><strong>Whisper well</strong>: Private-message someone</li>
<li><strong>Gazeteer</strong>: Create 5 pages</li>
<li><strong>Welcome wagon</strong>: Have a friend you&#8217;ve invited create an account</li>
<li><strong>Comrades-in-arms</strong>: Have a friend you&#8217;ve invited create a page</li>
<li><strong>Community Historian</strong>: Create 10 pages</li>
<li><strong>Community Archivist</strong>: Create 20 pages</li>
</ul>
<p>I think we&#8217;re going to see a lot more of this kind of cross-pollination in the near future, and hope I manage to find a project to use it on.</p>
]]></content:encoded>
			<wfw:commentRss>http://skulljackpot.com/2009/04/01/planting-carrots/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>All carrot, no stick</title>
		<link>http://skulljackpot.com/2009/03/09/all-carrot-no-stick/</link>
		<comments>http://skulljackpot.com/2009/03/09/all-carrot-no-stick/#comments</comments>
		<pubDate>Tue, 10 Mar 2009 04:00:40 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Braindump]]></category>
		<category><![CDATA[achievements]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[social history]]></category>

		<guid isPermaLink="false">http://skulljackpot.com/?p=37</guid>
		<description><![CDATA[<p>We're currently working through speccing out the next round of changes for the <a href="http://www.communityalmanac.org/">Community Almanac</a>, a site we've produced in conjunction with the Orton Family Foundation.</p>

<p>One of the challenges we're working through is how to provide better ways to guide users through the ladder of engagement: to move from passively viewing the site, through providing feedback on content, all the way to being a leading participant and real resource for the Community Almanac.</p>]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re currently working through speccing out the next round of changes for the <a href="http://www.communityalmanac.org/">Community Almanac</a>, a site we&#8217;ve produced in conjunction with the Orton Family Foundation.</p>
<p>One of the challenges we&#8217;re working through is how to provide better ways to guide users through the ladder of engagement: to move from passively viewing the site, through providing feedback on content, all the way to being a leading participant and real resource for the Community Almanac.</p>
<p>It is difficult to hit that sweet spot, where the site manages foster the kind of behavior and interactions it wants to encourage, without making users feel like they&#8217;re being herded like cattle, or that they don&#8217;t have meaningful choices. LinkedIn does a good job of this with their progress bar, but that didn&#8217;t feel like a great fit for a more collaborative project like the Community Almanac. Earlier today I had an idea which seemed promising &#8211; since I&#8217;m not sure whether my idea is too radical for this project, I wanted to braindump it here.</p>
<p>In short, I wanted to hijack the metaphor of achievements used in the gaming arena (<a href="http://www.xbox.com/en-US/live/">XBox Live</a> and <a href="http://store.steampowered.com/">Steam</a> are two of the best-known implementations). Here&#8217;s a screenshot of an achievement list for Team Fortress 2, a recent game available on Steam:</p>
<div class="thumbnail"><a href="http://skitch.com/dimmerswitch/b8qyc/steam-tf2-achievements"><img src="http://img.skitch.com/20090310-bhwmr7aisjbny22w9dnr7dwuf2.preview.jpg" alt="steam-tf2-achievements" /></a></div>
<p>The unattained achievements scroll down off the page. This provides clear guidance to users about what they need to do to &#8216;advance&#8217;.</p>
<p>In the context of gaming, achievements are bound to behavior which the games want to foster, or which is challenging to complete &#8211; or in some cases, both. Achievements are a way for gamers to be rewarded for good gameplay, and to show off their accomplishments to others (for example, I know anyone who has attained the <a href="http://crackedrabbitgaming.com/2007/12/27/half-life-2-episode-2-little-rocket-man-gnome-achievement-tips/">Little Rocket Man</a> achievement in Half-Life 2 is far more patient than I am, for example.</p>
<p>Now, there&#8217;s nothing <em>inherent</em> in this approach which is bound to video games, which is why I think it has promise for the Community Almanac.</p>
<p>I could easily see us having achievements created for behavior we want to encourage in the almanac, like:</p>
<ul>
<li>Add a new page</li>
<li>Give feedback on ten existing pages</li>
<li>Email a page to a friend</li>
</ul>
<p>The titles probably ought to be more playful, but the tasks are the sorts of ones I think are good candidates. We could even have achievements be based on helping others become involved, like &#8220;have someone you&#8217;ve invited to contribute add a new page&#8221;. In the longer term, it would also be nice tie a reputation system to these achievements &#8211; and if we highlight that reputation in the interface, it provides a nice way to give regular contributors warm fuzzies and recognition, as well as help orient new users and steer them in a positive direction.</p>
<p>If we tracked task completion within a session (even for not-logged-in users), this could be a way to draw users into creating an account. Presenting messaging to users indicating that by doing <var>X</var> they just earned achievement <var>Y</var>, congratulating them and presenting the option to save this progress by creating an account (or by logging in to their existing account), would be a friendly way to help users move up the ladder of engagement.</p>
<p>Hopefully I&#8217;ll manage to make a compelling case, and you&#8217;ll see achievements coming to the Community Almanac soon. If not, look for me trying to fit this in to other projects &#8211; I think there&#8217;s some real potential here.</p>
]]></content:encoded>
			<wfw:commentRss>http://skulljackpot.com/2009/03/09/all-carrot-no-stick/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

<!-- Dynamic Page Served (once) in 0.197 seconds -->

